


now, when a player dies, his HP will be set as 0 instead of having a negative number.unsummoning azrael pets out of dungeons won’t decrease the relative “ghost” bonuses anymore.all the new mounts can now attack and/or inflict skill damage if they should (like official).disband and withdraw guild time limit problem if player is offline.dungeon regen pointing to a dangling pointer.missing check on 6-7 add/change items about costume stuff.sub type 24 check bug (the condition could never be true).item movable from mall/safebox to belt inventory w/o checking the real type issue (potion check bypass).Negative hp/mp when greater than 32767 issue.Losing of hp/mp increased via affect when refreshing stuff issue.

Gaining as many hp/mp as many you have on your equipment when refreshing stuff issue.You couldn’t swap equipment when inventory is full.

Normal horse skills couldn’t inflict damage.Refine Scrolls using (et similia) on equipped items issue.The semi-transparent affect not disappearing when attacking (when reviving or using ninja hidden skill).Double triggering of “when kill begin” when you kill a player.Entities disappearing when mounting many mounts or not existent ones.Absorb HP/MP issue (the one which decreases the gauge instead of increases it).Full-Speeded player will not warp you back when using mounts like lion.Status Point stopped increasing to level 90 issue.ClientCheckVersion comparing issue (int to string now).
